> ## Documentation Index
> Fetch the complete documentation index at: https://docs.gritlands.com/llms.txt
> Use this file to discover all available pages before exploring further.

# The Quarry: Mining Hub Between Grit Lake and Millside

> Mine ore in tiers, learn the "good stuff is deeper" rule, and fuel the Millside economy loop at this safe but rewarding pit stop between regions.

The Quarry is an old, half-finished extraction site that sits on the walking route between Grit Lake and Millside — close enough to both that you'll pass through it constantly in the early game, and rich enough that you'll keep choosing to stop. Industry moved through here, stripped what was easy to reach, and left. What remains is a tiered pit full of ore, rusted equipment, and enough raw material to keep your early crafting well supplied. The Quarry is still safe — the danger here is cosmetic, not mechanical — but it teaches you the single most important rule in the Gritlands before the lesson starts costing you anything.

## What to gather

The pit runs in three tiers, and the ore quality scales with how far down you're willing to go. Work your way from the rim inward and downward as your tools improve.

<Steps>
  <Step title="Rim: loose stone">
    The crumbling lip of the pit is covered in surface-level rock you can grab without a tool. It's not exciting, but it's fast, and stone is always in demand for building and early crafting. Start here while you get your bearings.
  </Step>

  <Step title="Middle benches: coal and copper">
    Drop down to the cut benches halfway in and the ore starts paying properly. Coal fuels crafting stations, and copper is exactly what the Millworks anvil in Millside needs to upgrade your tools. This is the tier you'll spend most of your early hours working.
  </Step>

  <Step title="Deep tier: iron and gems">
    Push to the lowest accessible level and you'll find iron — the backbone of mid-game crafting — and the occasional gem pocket. Iron takes a decent pickaxe to extract efficiently, so upgrade at Millside before you make the deep tier your regular beat.
  </Step>
</Steps>

## Worth a look

The Quarry isn't just an ore delivery system. Spend time here and you'll find a **crusher tower** tall enough to give you a view over both Grit Lake and the Millside rooftops — worth the climb at least once. The pit bottom has flooded over the years, leaving a murky pool with a few oddball fish that don't appear anywhere else on the surface. Scattered around the benches are the remnants of the old operation: rusted hoppers, broken conveyor mounts, and a few hand-painted signs that tell you more about the Gritlands' history than any NPC will.

<Info>
  The Quarry is the first place the Gritlands teaches you its golden rule in a setting where the lesson is free: **the good stuff is always further down**. The same principle applies everywhere in the game — especially in the Drains, where going deeper stops being safe. Learn it here, where the worst that happens is a slightly longer walk back up.
</Info>

<Tip>
  Build the Quarry-to-Millside loop into your routine as early as you can. Mine ore at the Quarry, carry it to the Millworks anvil in Millside, use it to upgrade your tools, then come back and mine faster with your better gear. Every cycle of that loop makes the next one more efficient — and it's the cleanest economy engine the early game offers.
</Tip>
